changed Redstone Connectors to properly connect to Redstone Dust (thanks Malte) changed Railgun to store less energy (so the Capacitor Backpack actually has a reason to exist), buffed its damage by 50% changed Toolboxes and Wooden Crates to keep their enchantments on placement
changed produce&seed output for wheat and beetroot in the Cloche instead of having two types, they are now "upgraded" with sails changed outputsize on Coke and Blastbrick recipes, reducing earlygame resource costs changed Turrets to use the improved Tile Renders (thanks Malte) changed balance on Drills: Heads have more durability, lubrication reduces wear, augers boost speed added Sulfur & Saltpeter dust to make gunpower. added Thermal Foundation's Phyto-Grow as a valid Cloche fertilizer added the Capacitor Backpack! Supplies your items with power! added new textures for the Dynamo, copper ingots, wirecoils and coil blocks (thanks Mr. also features Crafttweaker support (thanks primetoxinz) a small multiblock that allows earlygame alloying of metals added compat for Forestry's fertilizer to be used in the cloche added special chemthrower behaviour for fluid concrete. added a migration system to allow loading 1.10 worlds into MC 1.11.2! (thanks Malte) Updated to Minecraft 1.11.2 and all the bugfixes that came with it! (thanks AtomicBlom and Malte for all the help <3) Removed: Fertilized Dirt Bonemeal Effect.Fixed: Crash when using a Entity Filter on a player and putting it into an Entity Detector.Fixed: Item Collectors now only increase their tickrate if they actual collect something.Fixed: Removed Item Block from Rune Block to prevent crashes if somehow created.Fixed: The Fluid Display works with modded fluids again and is also correctly colored.
#The forest mod api messing up hud update#
Fixed: Beetroots getting immediately destroyed after an update on Fertilized Dirt.Fixed: Tilled Fertilized Dirt now drops normal Fertilized Dirt when silktouched.Fixed: Gave Tilled Fertilized Dirt an Item Model for Display Purposes.Changed: The Spectre Dimension now uses its own unique biome instead of the vanilla hell biome.Changed: Fluid Displays can now be rotated by shift right clicking them.Changed: Removed the Collapse Imbue & Moved the Collapse Effect into a Potion Effect.Changed: Sakanade Spores now generate on brown mushrooms in ALL biomes.Changed: MCP Mappings are now read from the gradle cache if possible so rt doesn't require a mcp folder in dev environments anymore.
Changed: Made Entity Detector GUI a bit smaller / compact.Changed: Light Redirector Material so you don't need a pickaxe to break them.Added: Slime Cube, allows / forbids Slimes spawning in the chunk it's in.Added: Rune Pattern, used to copy rune patterns more easily.